Has Only Up! gained popularity primarily due to the influence of streamers and content creators, or is the game genuinely enjoyable and worth playing?
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Games like Only Up! often experience a sudden surge in popularity due to the content created by streamers and YouTubers, which can turn them into trends. This phenomenon has been particularly noticeable in the mid to late 2010s, and it continues to happen today, as demonstrated by games such as Crab Game and various Wordle clones.
Only Up! effectively taps into the audience of streamers and viewers by offering a challenging gameplay experience where reaching the top of the map and winning the game is a notable achievement that few players accomplish. While it may not be the most polished game ever created, it elicits genuine emotions of pride or frustration depending on how far players can progress in each attempt. The game deliberately presents challenges that are not easy to overcome, and this difficulty is sometimes intentional.
The game bears a resemblance to Getting Over It with Bennett Foddy, a side-scrolling game known for its frustrating mechanics, such as falling long distances and losing all progress, only to start from the beginning again. However, Getting Over It had a slightly higher level of polish upon its release, featuring clear visuals and sound design that were not as grating as in some other games.